Vol. XVIII · Free shipping $75+ · Read the collection
Feature · Product Review

Root: The Riverfolk Expansion Engine Building Only after you have solved

Root: The Riverfolk Expansion Engine Building Only after you have solvedNumber of Players: 1 6 A new faction is added to the forest fray. The Riverfolk expansion includes: A New Core Faction: The Riverfolk Company A New Core Faction: The Lizard Cult An Extra Vagabond One Custom Card Holder For Each Player Cooperative Scenarios Rules for Bot Play and Three Additional Vagabond Variants This expansion now allows Root to be played with 1 6 players.

SKU: 27764948815 · From lagence-mr.com

4.5
USD1200.00 USD1241.00

Pay in 4 interest-free payments of $300.00 Learn more

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Description

Only after you have solved all of the bridge guard's tasks will he let you cross the bridge to the dwarven mines where you believe the wolf cubs are hiding

enhancing your strategic play with lush edge-of-the-forest habitats

the game is over and players add up the total point values on their cards

At the end of the sixth round

then pass the remainder to an adjacent player

Root: The Riverfolk Expansion Engine Building Only after you have solvedNumber of Players: 1 6 A new faction is added to the forest fray. The Riverfolk expansion includes: A New Core Faction: The Riverfolk Company A New Core Faction: The Lizard Cult An Extra Vagabond One Custom Card Holder For Each Player Cooperative Scenarios Rules for Bot Play and Three Additional Vagabond Variants This expansion now allows Root to be played with 1 6 players.

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